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Visas Marr Kotor 2

пятница 08 мая admin 62

Jan 10, 2018  Visas Marr, one of the Jedi Exile's companions in Star Wars Knight's of the Old Republic 2 has a past filled with tragedy and sadness, but how well.

From Databank

Visas Marr: KOTOR II
Model SL 3168, Photo by Scott Simpson
Visit the Gallery for this Costume for more models and parts views.


Description: Visas Marr: KOTOR II
Prefix: SL
Detachment:The Flagship Eclipse Detachment
Context: Star Wars Expanded Universe
Visas Marr was a Miraluka from the planet Katarr. She lived there until the Sith Lord Darth Nihilus arrived, drawn by the Force presence of the Miraluka. When he destroyed her planet using the power of the Dark Side, only Visas Marr was left alive. Darth Nihilus then took Visas from the ruins of her home and made her his apprentice.



This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.


  • This document is not intended to be a detailed how-to on costume construction; rather a visual guide to be used for 501st costume approval. Details on construction may be found on the respective costume detachment web forum.
  • GMLs uncertain about an aspect of submitted costume shall post questions in the appropriate DL/GML peer review section of the Legion forum.
  • Measurements given in this document are intended to be approximate and generalized; not criteria for approval.
  • Requirements for all 501st costumes are proportional to the wearer in scale, fit and size.
  • Text descriptions are only one part of the guideline. GML's and costumers must consider both text and pictures (CRL and Reference) when reviewing the costume.
Required Costume Components

The following costume components are present and appear as described below.


Veil
  • The dark red veil veil is shoulder length around the back and sides of the head, and reaches midway down the nose in the front.
  • The veil's fabric matches the fabric used for the under dress.
  • The veil sits closely against the face to hide the costumer's eyes.
  • A pattern of gold embellishment borders the bottom hem and front of the veil.



Lipstick
  • The lipstick has a soft violet tint.



Overdress
  • The fitted overdress is made from black leather or leatherette, with a low gloss finish.
  • The overdress includes a faint gray pinwheel pattern.
  • The fitted bodice has a high funnel or turtleneck collar and small capped sleeves.
  • The A-line skirt is ankle length and has a split on the left side that starts just below the waist, revealing the red dress underneath.
  • The arm holes and split in the skirt are hemmed and seamed.
  • The back (inner) side of the leather or leatherette is also black in color.



Under Dress
  • The dark red under dress is made with a matt fabric that has a blue tone, rather than an orange tone.
  • The full skirt falls to ankle length.
  • The full sleeves are gathered just below elbow length.


Avaya one-X® Communicator for Mac 2.0.2.2 has the following caveats:  Multiple Device Access (MDA) is not supported in the 2.0.2.2 release. That customers set number of simultaneous users to 1 to effectively turn off MDA.  Avaya one-X® ommunicator for Mac 2.0.2.2 supports only AST-I call flows. Avaya one-X® ommunicator for Mac 2.0.2.1 7 March 31st, 2015 Supported Server-side Systems For the 2.0.2.1 release of Avaya one-X® ommunicator for Mac OS X, you must have any of the following combinations of servers: Avaya Aura ® Communication Manager 6.0.1 Avaya Aura ® ommunication Manager 6.2. Office communicator for mac.


Gloves
  • The fitted black leather gloves reach nearly to the elbows.
  • There are four or five evenly spaced gray bands on the forearms that go all of the way around the gloves.
  • A section of gold embellishment circles the top of each glove with a pattern similar to the design on the veil.



Belt
  • A dark red sash style belt is wrapped twice around the waist.
  • The two wraps of the belt come together on the right hip, and then drape to form separate layers on the left side, one above and one just under the split of the overdress.
  • The sash has a slightly redder shade than the rest of the red components of this costume.
  • There is no visible connection where the ends of the belt come together.



Boots
  • The leather boots have no visible laces or buckles.
  • The boots have conservative heels.


Marr



Optional Accessories

Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.


Darkside Makeup
  • Darkside makeup that includes purple lips and pale skin with broken veins may be worn to replicate the physical deterioration of Visas Marr.



Lightsaber
  • The lightsaber is based on reference images of the Visas Marr lightsaber, which includes a banded design at the emitter.
  • If bladed, the lightsaber's blade is red.




This document and all of the images within were created by and are the property of the 501st Legion. Other media owned by Lucasfilm Ltd and Disney are used under authorization. All other uses are prohibited. The 501st Legion is a worldwide Star Wars costuming organization comprised of and operated by Star Wars fans. While it is not sponsored by Lucasfilm Ltd., it follows generally accepted ground rules for Star Wars fan groups. Star Wars, its characters, costumes, and all associated items are the intellectual property of Lucasfilm. Copyright and Trademark Lucasfilm Ltd. All rights reserved. Used under authorization.

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Last week, on KOTOR I..
The Mandalorians declare war on the Republic; the Jedi council, being sanctimonius pricks, officially refuse to involve themselves, and the war goes poorly for the Republic. Eventually a group of rogue Jedi led by Revan join the Republic fleet and the Mandalorians are finally defeated. In the process, Revan goes all Dark Side and seizes control of most of the Republic fleet, calling himself a Sith and beginning to fight the other Jedi. Eventually the Jedi Civil War ends with the Republic decimated, most of the Jedi in the galaxy dead, and Darth Revan vanishing into the unknown space..
During the course of the Let's Play we'll go through:
- The entire game without using a lightsaber on the Exile. Lightsabers are for pussies.
- All the weird NPC influence stuff that people probably missed.
- Oh, and I'll try to restore some of the cut content via text, where it makes sense to do so.
But first,
What's KOTOR II?
Knights of the Old Republic II: The Sith Lords was the sequel to the original game developed by Bioware. Obsidian Entertainment, made of remnant developers from the defunct Black Isle (and eventually a lot of guys from Troika), released the game in December 2004 after a 13 month development cycle.
It was worked on by the same people as Fallout, Icewind Dale, and most notably, Planescape Fucking Torment, so the pedigree made for an incredibly rich and mature take on the Star Wars universe. The writing was brilliant, the characters were extremely complex, and gameplay improvements were made to every aspect of the original KOTOR. In fact, the quality of the writing in this game makes me think of this game as Planescape Torment Part II.
Having basically the same plot helps too.
But wait, did I mention the 13 month development cycle? 1 year isn't exactly a lot of time to make a CRPG. Just mentioning KOTOR II these days nets extremely polarizing opinions, mostly from people who vehemently hate the game. The main reason is the missing content everywhere, some really shoddy level design, pacing problems, and one of the most legendary anticlimactic non-endings in the history of RPGs. A mod group called Team Gizka here has been working on restoring the lost content, but they've been taking like, years.
Cast of Thousands
- Jedi Jesus: Our Exiled Jedi hero. Lost his connection with the Force 5 years ago and has just recently returned to this galaxy.
- Kreia: Imagine Alec Guinness as a secretive, manipulative old bitch. Now, imagine him as a woman. Basically, she's your mother. Have you called your mother lately?
- Atton Rand: The obligatory Han Solo archetype. Hates droids, likes the ladies. Undecided on the droid ladies.
- T3-M4: Our R2-D2 knockoff. Revan picked up this utility droid back at the beginning of KOTOR 1 and he's back in this game. He knows everything and says nothing.
- G0-T0: The personal droid of crime lord Goto, sent to keep an eye on our little crew.
- HK-47: Everyone's favourite homicidal protocol droid is back. Unfortunately he's forgotten everything. Again.
- Mandalore: Leader of the Mandalorians and a badass in the Bruce Willis mould. And we're talking about the Sin City Bruce Willis, not the shitty Bruce Willis in that Mathew Perry movie. And Armageddon was pretty fucking terrible too.
- Bao-Dur: A Zabrak mechanic. Like Darth Maul, except not.
- Handmaiden: Former student of Atris, a Jedi. She's an albino who likes to punch things. If she had been a midget, it would have completed some magical trifecta.
- Visas Marr: Former apprentice to Darth Nihilus. You don't even have to stick a bag on her head; she already comes with one.
- Mira: Bounty hunter with a soft streak. If she wants anyone to start taking her seriously, she has to stop showing so much cleavage.Prologue

Chapter 1

Chapter 2

Chapter 3

Chapter 4

Chapter 5

Chapter 6

Interlude

Chapter 7

Chapter 8

Interlude

Chapter 9

Backup Content